Entire 2013 NFL Season To Be Computer Generated
In order to reduce the amount of debilitating injuries suffered by players, as well as improve the overall television viewing experience for the fans, the NFL plans to use computer generated imagery, or CGI, to create the entire 2013 season, Commissioner Roger Goodell announced early this morning.
“This is a change that will benefit all fans, as well as go a long way to improve player safety,” said Goodell. “Computer animation has made phenomenal strides during the past decade, and by utilizing the amazing power of this tool, we will be able to create a dynamic new experience for all our viewers.”
“It’ll be almost like you’re watching real people,” added the commissioner.
While the new technology will offer the benefits of sharper resolution and reduced injuries compared to traditional, live-action games, it will not be without its challenges.
“Well, a regular NFL game only takes three hours to play, but a CGI NFL game can take nearly six months to storyboard, animate, render, and sweeten. Therefore we’ve had to rush the season into production in order to be ready for the fall. Our graphics team in South Korea is hard at work as we speak, rendering the fourth quarter of next year’s Super Bowl. Obviously I’m not at liberty to disclose any details about the game, but I can tell you that I’ve seen same screen captures, and the detail in both Philip Rivers’ and Matthew Stafford’s face is simply astonishing.”
After a moment’s pause, Goodell added, “I… may have said too much,” before hastily retreating from the press conference.